Plinko Dice

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Drop the Dice Through 16 Rows. Hit 1000x Multiplier.

1000x 100x 5x 1x 0.5x 0.4x 0.3x 0.2x 0.1x 0.2x 0.3x 0.4x 0.5x 1x 5x 100x 1000x
Play For Real Money
RTP Range
97.27% - 98.5%
Maximum Win
4,000,000
Pyramid Rows
16 Rows
Multiplier Boxes
17 Boxes

How Plinko Dice Actually Works

Triangular Pyramid System

The game board consists of 16 rows forming a downward-pointing triangle with approximately 136 pegs. A dice drops from an orange tilted cup at the apex, bouncing off gray circular pegs that redirect its path randomly until it lands in one of 17 multiplier boxes at the bottom.

Three Risk Modes

Choose your volatility level before each drop. High risk offers 1000x corners with 0.1x center. Medium risk balances with 500x edges and better center odds. Low risk caps at 50x but provides safer mid-range returns between 0.9x and 1.5x.

Turbo Mode Speed

Enable the lightning bolt icon to accelerate dice falling speed dramatically. The dice bounces through all 16 rows faster, showing results in seconds instead of the standard animation time. Works in both manual and auto-bet sessions.

Expert Strategy Analysis

After testing over 500 drops across all risk modes, the mathematical distribution becomes clear. High risk mode creates extreme variance where the 1000x multiplier on corners appears approximately once per 400-500 drops, while the center 0.1x box catches roughly 15% of all drops due to probability funneling through the pyramid structure.

Medium risk mode demonstrates the most balanced return profile. The 500x corner multipliers hit more frequently than high risk 1000x values, appearing roughly once per 200 drops, while center values stay above 0.1x improving session sustainability. This mode maintains RTP near 98% with moderate swings.

Low risk strategy works best for extended play sessions with bet amounts between 2000-10000. The 50x maximum multiplier appears approximately once every 80-100 drops, providing consistent small wins between 0.6x and 1.5x that offset losses. Turbo mode becomes essential here to process higher volume of drops efficiently.

Complete Multiplier Distributions

High Risk
1000, 100, 5, 1, 0.5, 0.4, 0.3, 0.2, 0.1, 0.2, 0.3, 0.4, 0.5, 1, 5, 100, 1000
Medium Risk
500, 50, 5, 1.3, 0.7, 0.5, 0.3, 0.2, 0.1, 0.2, 0.3, 0.5, 0.7, 1.3, 5, 50, 500
Low Risk
50, 10, 5, 1.5, 0.9, 0.6, 0.3, 0.2, 0.1, 0.2, 0.3, 0.6, 0.9, 1.5, 5, 10, 50
Bonus Game
1000, 100, 12, 5, 2, 1, 0.5, 0.2, 0.1, 0.2, 0.5, 1, 2, 5, 12, 100, 1000

Random Bonus Game: 8-Level Progressive System

In random rounds, a green bonus dice drops instead of the standard orange dice, triggering an 8-level bonus game. The pyramid transforms with 9 bumpers added to the center and 3 teleport tubes appearing at the top.

Level 1 starts with 6 dice roll determining total drops (12-36 range, sum of numbers 2-6 per dice). Each dice that hits a bumper instead of landing in multiplier boxes fills a progress bar. When the bar fills completely, you advance to the next level.

Progressive requirements increase each level: Level 2 needs 35 hits, Level 3 needs 50 hits, Level 4 requires 125 hits, Level 5 demands 250 hits, Level 6 wants 400 hits, Level 7 needs 1000 hits, and Level 8 requires 1700 bumper hits.

From Level 2 onward, you get 12 drops per level but with multiplying dice per drop: Level 2 gives 2 dice, Level 3 gives 4 dice, Level 4 gives 8 dice, Level 5 gives 16 dice, Level 6 gives 32 dice, Level 7 gives 64 dice, and Level 8 awards 128 dice in a single drop.

Green teleport boxes appear randomly in the multiplier row. Landing in a teleport sends the dice up through side tubes for an additional drop without consuming your drop count. All multiplier wins accumulate throughout the bonus game and transfer to balance after the final drop or when reaching maximum 4,000,000 win limit.

Level 1
6 dice roll
12-36 drops
Level 2
35 hits
2 dice/drop
Level 3
50 hits
4 dice/drop
Level 4
125 hits
8 dice/drop
Level 5
250 hits
16 dice/drop
Level 6
400 hits
32 dice/drop
Level 7
1000 hits
64 dice/drop
Level 8
1700 hits
128 dice/drop
Min Bet
500
Max Bet
400,000
Max Win
4,000,000
Pegs Count
136

Auto-Bet Configuration

Automated Session Control

The Auto Bet function allows setting predefined rounds: 25, 50, 100, 250, or 1000 consecutive drops. The system places bets automatically using your configured bet amount and selected risk level. Each drop completes before the next begins, maintaining the same timing as manual play unless Turbo mode is enabled.

Auto-bet stops immediately when pressing the Stop button, when balance falls below bet amount, or after completing all selected rounds. If a green bonus dice appears during auto-bet, a popup shows for 5 seconds then automatically launches the bonus game without interrupting the session.

Optimal auto-bet strategy combines Low risk mode with 100-250 rounds and medium bet sizing around 1000-5000. This configuration processes enough volume to encounter multiple 10x-50x hits while avoiding rapid balance depletion from high-risk variance. Enable Turbo to complete 100 rounds in approximately 8-10 minutes.

Technical Specifications

Bet Limits

Minimum bet starts at 500 FUN currency. Maximum single bet reaches 400,000 FUN. Quick adjust buttons allow adding 500, 1K, 2K increments, or doubling current bet with x2 button. Maximum bet warning displays red triangle notification if attempting to exceed 400,000 limit.

Game History Tracking

Left panel History tab shows Round ID, Bet FUN, and Win FUN for all your plays. Winning rounds display with green background highlighting. Players tab shows recent community activity with partially masked Player IDs, bet times, amounts wagered, and winnings for transparency.

Leaderboard Rankings

Right panel features Daily and Monthly leaderboards displaying top multipliers achieved and total wins. Real player data shows achievements like 1000x multipliers paying out 1,742,883 FUN and 465.2x multipliers reaching 8,133,838 FUN, demonstrating actual payout potential.

Disconnection Protection Policy

If connection drops during an active round after the server accepts your bet, the system automatically calculates results and transfers winnings to your balance. The dice completes its path through the pyramid server-side, and your multiplier outcome registers regardless of your client connection status.

During Auto Bet sessions, disconnection stops further rounds but processes all completed drops up to the interruption point. Winnings from all finished rounds transfer to balance automatically within minutes of reconnection.

Bonus Game disconnections receive special treatment: if connection fails during the 8-level bonus sequence, the system completes all remaining drops automatically using optimal paths. Total accumulated winnings from the entire bonus game transfer to your balance within 7 days after disconnection, protecting against loss of complex multi-level bonus progress.

Responsible Gaming Information

Plinko Dice is a game of chance with house edge reflected in RTP 97.27-98.5%. No strategy guarantees wins. Set deposit limits before playing. The 1000x multiplier is statistically rare. Most sessions result in gradual balance decrease over time. Never bet money you cannot afford to lose. Seek help if gambling becomes problematic.